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Old Town Galactic

Role

Sole Developer

Revenge shapes who you become.

Old Town Galactic is a narrative-driven game set in a futuristic western world, where isolated frontier towns survive without advanced technology. When a foreign leader invades your planet, plundering its resources and destroying your village, you awaken to a world in ruins.

With nothing left behind, your journey for revenge begins.

As you travel through the wasteland, your choices shape your character’s moral compass. Every decision pushes you toward justice, corruption, or something in between, leading to different story outcomes. The world reacts to who you become.

This project was created as a prototype for a university Narrative Games module and explores how player choice can influence story direction and character development.

Key Features

Branching narrative with multiple outcomes

Morality system influenced by player decisions

Futuristic western setting

Story-driven gameplay

Focus on character development

Developer Role: Sole Developer
Old Town Galactic was developed in Unreal Engine for a university Narrative Games module. I was responsible for the full game, including the story, narrative structure, gameplay systems, and overall implementation. The project was created as a prototype and was not developed into a full release.

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